lvl_1 lots of changes [NO]

Updates for already included levels in upstream. Quality not Quantity !

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lvl_1 lots of changes [NO]

Postby Guest_xD » 30 Dec 2008 22:20

What I did:
-Changed some texts
-Linked the level with the game_tutorial level
-Changed a bit in the level
this was what I did with lvl_1
Now what I did with the game_tutorial level:
-Made the 1-Up-Mushroom and the Moon unaccessible
-Made the fireplant visible
-Bugfix: It was possible to jump over the transportation pipe(!)
-Linked the tutorial with the lvl_1 level
-Changed the number of stars you have to destroy the eatos from endless to two

Hope you like it. Feel free to download:
lvl_1.smclvl

game_tutorial.smclvl
Last edited by Guest_xD on 30 Dec 2008 23:22, edited 1 time in total.
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Re: lvl_1 lots of changes

Postby Sauer2 » 30 Dec 2008 23:00

Good job, but what is the star with the "lala" textbox at the beginning for?
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Re: lvl_1 lots of changes

Postby Guest_xD » 30 Dec 2008 23:21

for nothing and now it's removed ;)
I forgot to remove it, it was a kind of test...
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Re: lvl_1 lots of changes

Postby Fabianius » 01 Jan 2009 16:49

Well done! But I don't like the boxes in which the green mushroom and the moon are. That looks so clumsy.

If you definetely want to make them unaccessible, you should solve the problem more elegant. You can put the mushroom and the moon inside such a box like the enemies are.
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Re: lvl_1 lots of changes

Postby Yoshis_Fan » 01 Jan 2009 20:37

Well done, but like Fabianus said, you could have solved the Moon- and 1-Up-Problem more elegant. Also I found a silly bug.
At the end of the stage it is said that you have to duck and wait, until Maryo gets Stars. But the Textbox is a bit wrong placed, so you can just jump on the top of it and make a second jump. This way the Power-Jump is not necessary!
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Re: lvl_1 lots of changes

Postby Guest_xD » 01 Jan 2009 21:17

This "silly bug" is already fixed, but not uploaded.
The version of the tutorial I'm working on now is LOTS better than the old tutorial!
You will see...
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Re: lvl_1 lots of changes [NO]

Postby nawaz » 15 Nov 2014 12:25

First off, I hope I am posting this correctly. If not, I apologize!

I reworked some of level 2. I believe its still easy enough for one of the first few levels, but felt it needed a little work done to it.

I rearranged the start of the level, and added a ravine for players to pass over using the greenish platforms.
Added a few new enemies here and there, and moved around some of the red shelled turtles.
In addition, I rearranged some of the blocks throughout the level to make them a little neater, and the such.
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Re: lvl_1 lots of changes [NO]

Postby Quintus » 21 Nov 2014 15:47

I sent you a PM.

Vale,
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