stephane_1 visual and pasol_3 [YES]

Updates for already included levels in upstream. Quality not Quantity !

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stephane_1 visual and pasol_3 [YES]

Postby Guest_xD » 28 Apr 2009 17:41

So, in stephane_1 is a visual mistake. A wrong tile was used.
Fixed this here:

And in pasol_3 it was possible to press the down key on LOTS of places and then fall into the abyss. I guess this isn't the way it should be in SVN levels. So I tried to fix this and here is what I got:
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Re: stephane_1 visual and pasol_3

Postby FluXy » 29 Apr 2009 06:01

Thanks, they are in SVN 1505 :)
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