Scaley improved [YES]

Updates for already included levels in upstream. Quality not Quantity !

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Scaley improved [YES]

Postby levelengine » 16 Jul 2009 00:06

I improved 'scaley' by Standbye.
As mentioned earlier, some non-overworld levels need to be improved, from BowserJr in my Icy Mountain topic.
'Scaley' was my choice.
I fixed up massive types and added some extra things to this level. :)



Let me know what you think about the level.

Levelengine :mrgreen:
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Re: Scaley improved

Postby FluXy » 04 Aug 2009 15:36

I think it's better and it's in SVN 1525 ;)

It still needs a more creative and interesting design :)
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Re: Scaley improved [YES]

Postby levelengine » 05 Aug 2009 12:05

I've created a newer version of 'scaley'. :)
FluXy, is it better or worse?



Anyone else who wants to see it can do so.

Levelengine :mrgreen:
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Re: Scaley improved [YES]

Postby FluXy » 07 Aug 2009 00:45

I liked the 3 flyons in the pipes :)

- Too many enemies mixed and the saws should not overlap also they look weird hanging in the air.
- Some stones and pipe graphics are overlapping.
- The beginning of the level has too much going on now. The air way is maybe better as a secret ?
- Too many different block graphics ?
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