[1.9] Maryo falls through massive object

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[1.9] Maryo falls through massive object

Postby Quintus » 16 Oct 2010 13:59

Hi there,

A friend of mine just found an abnormal behaviour I consider to be a bug. When the "Middle RB" tile from the "Castle Ground" set is set to "Massive" and a half-massive "Middle RB" is placed directly above it, Maryo falls through the massive tiles at the edges. I recorded a short video that demonstrates it. Since it got kind of big (10 MB), I uploaded it here: http://www.file-upload.net/download-2894242/bug.tar.bz2.html
The archive also contains the level the video was recorded with. As you can see when you edit the level, the ceiling and the bottom of the box are solid and the walls are set to half-massive. Here are the exact times in the video where it happens:
  • 0:03 - 0:07
  • 0:22 - 0:25
  • 0:32

Vale,
Quintus
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Re: [1.9] Maryo falls through massive object

Postby levelengine » 17 Oct 2010 18:43

I think these images can explain it.

(Image now removed as of August 18 2011 to increase forum quota)

(Image now removed as of August 18 2011 to increase forum quota)

(Image now removed as of August 18 2011 to increase forum quota)

Do they help at all?

Levelengine :mrgreen:
Last edited by levelengine on 18 Aug 2011 12:20, edited 1 time in total.
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Re: [1.9] Maryo falls through massive object

Postby penguin » 17 Oct 2010 23:51

:?: why would it show up in halves like that?
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Re: [1.9] Maryo falls through massive object

Postby mrvertigo27 » 18 Oct 2010 08:39

that was done for illustrative purposes im sure
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Re: [1.9] Maryo falls through massive object

Postby Quintus » 18 Oct 2010 18:44

2-part tiles? :shock:
I never thought about that. And for the future I'll try the debug mode first before I post a bug report...
Thanks @all!

Valete,
Quintus

PS:
mrvertigo27 wrote:you dont have to go home but you cant stay here
no tiene que irse a casa pero tiene que irse de aqui
The translation is wrong I think. Doesn't it have to be "no tienes que irte a casa pero tienes que irte de aquí"?
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