Custom Text Signs

Propose new features or changes.

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Re: Custom Text Signs

Postby Luiji » 11 Jul 2012 18:05

As supposed to buttons, it takes keyboard presses.

Actually, with CEGUI the buttons wouldn't be too hard to implement, so never mind. =)
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Re: Custom Text Signs

Postby To4ooo4 » 19 Jul 2012 19:44

Take that. LOLZ
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Re: Custom Text Signs

Postby mrvertigo27 » 28 Jul 2012 18:55

text signs would be cool, I have seen what people do on them for other games (minecraft) and it opens up all kinds of things forcustom map makers
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Re: Custom Text Signs

Postby To4ooo4 » 01 Aug 2012 18:55

ikr. I've learned a little bit about scripting. I can script a little now. And now I'm taking it to da next level! I'm actually getting a game programming program on my DSI XL!


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Pitiful Heartless, mindlessly collecting hearts. The rage of the Keyblade releases those hearts. They gather in darkness, masterless and free, until they weave together to make
KINGDOM HEARTS

~T2
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Re: Custom Text Signs

Postby To4ooo4 » 31 Dec 2014 23:44

Luiji wrote:Of course, I never programmed it to admit it.

Also, back on topic, I don't think implementing this feature would be as easy as it sounds. I think just rendering text onto a blank sign would look misplaced, so we'd have to make it blend in somehow. I'm not sure if a special font will cut it.


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And don't call me an "it" .
Pitiful Heartless, mindlessly collecting hearts. The rage of the Keyblade releases those hearts. They gather in darkness, masterless and free, until they weave together to make
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