point and click path editing

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point and click path editing

Postby mrvertigo27 » 11 Sep 2009 05:35

the coordinates type setup in the level editor is a bit off putting in the level editor, it would be nice to have a drag and drop type path editor
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Re: point and click path editing

Postby Crabmaster » 11 Sep 2009 15:02

Yes that would be helpful, I make lots of paths in levels and this would make things much easier.
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Re: point and click path editing

Postby Konstantin » 12 Sep 2009 08:11

Yep, that would be great. It ever needs lots of time to find the right x- and y position. With a drag and drop system like in the world editor the way-path, it would be easy to handle and you don't spend to much time on one thing! :)
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Re: point and click path editing

Postby BowserJr » 12 Sep 2009 09:44

TIP: To get the right x and y positions, just place a block with its TL corner where you want the path to go, and hover over it.

I know, it's not as easy as a drag and drop, but it's a lot easier than guessing. ;)
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Re: point and click path editing

Postby mrvertigo27 » 21 Dec 2010 22:56

call it a revivathon but............

i was wondering if anyone out there thought they might have the chops for this? well coding wise?
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Re: point and click path editing

Postby -DarkAceZ- » 22 Dec 2010 14:48

I guess I should have looked at this before I posted my Topic about the paths. Oh well, it is a little different.
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