Grid mode

Propose new features or changes.

Moderators: SMC Team, MVP

Grid mode

Postby xxxzzz1 » 03 Jun 2011 19:14

What would make when editing SMC complete is a grid mode. I hate the current editing style.
Posts: 10
Joined: 23 Jun 2010 22:21

Re: Grid mode

Postby BowserJr » 03 Jun 2011 22:18

See here: viewtopic.php?f=6&t=3657&p=22616&hilit=grid#p22616

Should be in the latest GIT ;)
"Plants need to have water poured on them because they have no hands to hold glasses of water."
User avatar
SMC Team
SMC Team
Posts: 1543
Joined: 05 Feb 2007 14:07
Location: London, UK

Re: Grid mode

Postby -DarkAceZ- » 04 Jun 2011 03:36

That's funny, I was just going to say this!
User avatar
Maryo small
Maryo small
Posts: 1063
Joined: 28 Oct 2010 17:24
Location: The Level Editor

Re: Grid mode

Postby To4ooo4 » 16 Jun 2012 15:44

I think we should keep our normal level-creating and editing and world-creating and editing the way they are right now. But maybe we should add a key that works in the editor that makes the screen make grid lines... And we could maybe make pressing the key again turn the grid off... Is what I just said what you were saying?
Pitiful Heartless, mindlessly collecting hearts. The rage of the Keyblade releases those hearts. They gather in darkness, masterless and free, until they weave together to make

Gee red
Gee red
Posts: 404
Joined: 19 Sep 2011 22:53
Location: The Maryo Kingdom

Re: Grid mode

Postby Luiji » 19 Jun 2012 05:48

From what BowserJr has said, I believe that is exactly the end result of the previous topic he mentioned and is, in fact, already in-game.
Custom Built IBM-Compatible (Arch Linux w/ KDE)
Dell Vostro (Windows 7)
Dell Inspiron 1440 (Windows Server 2003, Debian w/ KDE)
Dell Inspiron 11z (Linux Mint)
Posts: 2703
Joined: 14 Jan 2010 23:20
Location: The Mushroom Kyngdom

Return to Feature Requests

Who is online

Users browsing this forum: No registered users and 1 guest