Physics / Renderer / Other Subsystem Discussion...

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Physics / Renderer / Other Subsystem Discussion...

Postby datahead » 25 Jun 2014 02:21

I've started a Github task for discussion for OpenGL versus Renderering API's, custom physics systems versus API's such as bullet, and other subsystems such as image processing and geometry systems.

That issue is posted at https://github.com/Quintus/SMC/issues/105

These decisions will have a major effect for years to come, so please offer your feedback on the GitHub task. Also note that the OpenGL system absolutely has to be rewritten per https://github.com/Quintus/SMC/issues/55
datahead
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