[NOTE]I at first didn't know what it (DotGNU) was, but then I went here.[/NOTE]
Ever notice how many Linux applications have icons made with Inkscape?

Moderator: SMC Team
mrvertigo27 wrote:whats the status of this? i would love to know!
To4ooo4 wrote:Can't wait until this is done...
DevEd2 wrote:To4ooo4 wrote:Can't wait until this is done...
He's back! And he's still bumping old threads!
Begin: Mounting root file system...
/init: /init: 151: Syntax Error : 0xforce=To4ooo4
Kernel panic - not syncing: Attempted to kill init!
penguin wrote:DevEd2 wrote:To4ooo4 wrote:Can't wait until this is done...
He's back! And he's still bumping old threads!
Oh no...
- Code: Select all
Begin: Mounting root file system...
/init: /init: 151: Syntax Error : 0xforce=To4ooo4
Kernel panic - not syncing: Attempted to kill init!
Guest_xD wrote:Yo!
I might be making a Level Generator (notice the might, if I lose interest I will quit) for SMC.
Basically it is an application that allows you to set several things (ie tileset, difficulty, width, height) and then auto generates a level after your guidelines.
Right now I'm at the very beginning. Heres a small feature list for you though:
-Allows to set Difficulty Level from Easy to Crazy (no effect on the level yet)
-Allows to set Tileset (only green and castle are supported yet)
-Creates a small base floor for Maryo at the beginning
-Creates background gradient and images dependant on the tileset
The next step is to make it create platforms and floors throughout the level (based on difficulty level and tileset + randomness), then place enemies, pipes etc on them.
After that place decoration (for castle torches, bones or such and for green hedges bushes etc).
The final step is to create warps to bonusses and the exit.
Lets see if I will ever complete it and how it will turn out
For those who care, I'm coding it in C#.
Best regards
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