"Ninja" Mushroom

Tools, Editors and other programs around SMC.

Moderator: SMC Team

Re: "Ninja" Mushroom

Postby MiniV27 » 08 Feb 2010 04:00

He as always been a Developer geek. He was born with glasses and a laptop in his hands. He is a wizard at anything tech. My computer has crashed a Gazzilion times. He always knows what to do :shock: . ( I would like to add Mrvertigo27 is a Youtube legend http://www.youtube.com/watch?v=9w34BQhAk4k)
MiniV27
 

Re: "Ninja" Mushroom

Postby Luiji » 16 Feb 2010 21:36

That video is funny.

By the way, I noticed that the Ninja Mushroom graphic lacked shading and seemed to be based off an older version of the red mushroom, so here is a remastered version. I hope everybody likes it!
Attachments
mushroom_ninja_remastered.png
Ninja Mushroom!!!
mushroom_ninja_remastered.png (28.24 KiB) Viewed 6924 times
Custom Built IBM-Compatible (Arch Linux w/ KDE)
Dell Vostro (Windows 7)
Dell Inspiron 1440 (Windows Server 2003, Debian w/ KDE)
Dell Inspiron 11z (Linux Mint)
Luiji
MVP
MVP
 
Posts: 2703
Joined: 14 Jan 2010 23:20
Location: The Mushroom Kyngdom

Re: "Ninja" Mushroom

Postby mrvertigo27 » 16 Feb 2010 21:57

looks like my first attempt at a stone or statue mushroom


back in the days when inkscape scared me..... now it annoys me lol
I'm A YouTube Gaming Commentator https://www.youtube.com/user/Spitfire25565
User avatar
mrvertigo27
SMC Team
SMC Team
 
Posts: 2316
Joined: 20 Aug 2009 16:10
Location: the state of insanity

Re: "Ninja" Mushroom

Postby Luiji » 16 Feb 2010 22:13

mrvertigo27 wrote:looks like my first attempt at a stone or statue mushroom


back in the days when inkscape scared me..... now it annoys me lol


Yeah, Inkscape gets pretty annoying sometimes, especially since it's SVGs are way bigger then they need to be.

By the way, what is the stone or statue mushroom? I haven't seen anything about that in my search through the forums so far.
Custom Built IBM-Compatible (Arch Linux w/ KDE)
Dell Vostro (Windows 7)
Dell Inspiron 1440 (Windows Server 2003, Debian w/ KDE)
Dell Inspiron 11z (Linux Mint)
Luiji
MVP
MVP
 
Posts: 2703
Joined: 14 Jan 2010 23:20
Location: The Mushroom Kyngdom

Re: "Ninja" Mushroom

Postby Crabmaster » 16 Feb 2010 22:16

By the way, what is the stone or statue mushroom? I haven't seen anything about that in my search through the forums so far.

They were status made back a couple months ago that will come out in 2.0 :star:
Or you could get svn and get them right now. :mrgreen:
World takeover plans got me busy!
User avatar
Crabmaster
SMC Team
SMC Team
 
Posts: 1684
Joined: 05 Sep 2009 00:18
Location: CrabWorld

Re: "Ninja" Mushroom

Postby Luiji » 16 Feb 2010 22:18

Found it! It looks really cool. Once the castle tileset is done, somebody should make a castle levels with them.
Custom Built IBM-Compatible (Arch Linux w/ KDE)
Dell Vostro (Windows 7)
Dell Inspiron 1440 (Windows Server 2003, Debian w/ KDE)
Dell Inspiron 11z (Linux Mint)
Luiji
MVP
MVP
 
Posts: 2703
Joined: 14 Jan 2010 23:20
Location: The Mushroom Kyngdom

Re: "Ninja" Mushroom

Postby Crabmaster » 25 Mar 2010 23:45

I know this is most likely a dead item, but I got board and made this. :mrgreen:
Attachments
ninja.svg
Ninja Maryo
(86.31 KiB) Downloaded 245 times
World takeover plans got me busy!
User avatar
Crabmaster
SMC Team
SMC Team
 
Posts: 1684
Joined: 05 Sep 2009 00:18
Location: CrabWorld

Re: "Ninja" Mushroom

Postby Luiji » 25 Mar 2010 23:46

Crabmaster wrote:I know this is most likely a dead item, but I got board and made this. :mrgreen:

Looks great! :mrgreen:
Custom Built IBM-Compatible (Arch Linux w/ KDE)
Dell Vostro (Windows 7)
Dell Inspiron 1440 (Windows Server 2003, Debian w/ KDE)
Dell Inspiron 11z (Linux Mint)
Luiji
MVP
MVP
 
Posts: 2703
Joined: 14 Jan 2010 23:20
Location: The Mushroom Kyngdom

Re: "Ninja" Mushroom

Postby Crabmaster » 27 Mar 2010 04:41

OK, got really board and decided to make a "Graphics hack" for the ninja Maryo, It has everything perfect but the climb, and mushroom (decided not to do a mushroom and leave it a fire flower).

OK, here is a step by step on how to change the graphics to replace fire Maryo with ninja Maryo.
First make a folder on you desktop marked (anything you want but I use the name SMC backup) and put the folders..Pixmaps/Maryo/fire..and...Pixmaps/animations/fireball..in it.
Second take and unzip the file downloaded below "Ninja Maryo".
Third where the folders fireball, and fire in pixmaps were take and put the ones you get in the zip there.
Forth open the game and redo cache.

And wala you have ninja Maryo when you get a fire flower. :mrgreen:

(Note: DO NOT DELETE THE FOLDERS YOU ARE GOING TO REPLACE WITH THE NINJA MARYO, IF YOU WANT THEM BACK LATER!!!)

Have fun!
Attachments
ninja.svg
(722.99 KiB) Downloaded 238 times
Ninja Maryo.zip
(2.03 MiB) Downloaded 255 times
18.png
18.png (386.1 KiB) Viewed 6918 times
20.png
20.png (412.2 KiB) Viewed 6918 times
24.png
24.png (397.69 KiB) Viewed 6918 times
23.png
23.png (393.17 KiB) Viewed 6918 times
World takeover plans got me busy!
User avatar
Crabmaster
SMC Team
SMC Team
 
Posts: 1684
Joined: 05 Sep 2009 00:18
Location: CrabWorld

Re: "Ninja" Mushroom

Postby Luiji » 27 Mar 2010 15:05

Crabmaster wrote:OK, got really board and decided to make a "Graphics hack" for the ninja Maryo, It has everything perfect but the climb, and mushroom (decided not to do a mushroom and leave it a fire flower).

OK, here is a step by step on how to change the graphics to replace fire Maryo with ninja Maryo.
First make a folder on you desktop marked (anything you want but I use the name SMC backup) and put the folders..Pixmaps/Maryo/fire..and...Pixmaps/animations/fireball..in it.
Second take and unzip the file downloaded below "Ninja Maryo".
Third where the folders fireball, and fire in pixmaps were take and put the ones you get in the zip there.
Forth open the game and redo cache.

And wala you have ninja Maryo when you get a fire flower. :mrgreen:

(Note: DO NOT DELETE THE FOLDERS YOU ARE GOING TO REPLACE WITH THE NINJA MARYO, IF YOU WANT THEM BACK LATER!!!)

Have fun!

Looks awesome!

The Ninja Maryo graphic might need a bit more work though, as his had looks smashed by the hat thing.
Custom Built IBM-Compatible (Arch Linux w/ KDE)
Dell Vostro (Windows 7)
Dell Inspiron 1440 (Windows Server 2003, Debian w/ KDE)
Dell Inspiron 11z (Linux Mint)
Luiji
MVP
MVP
 
Posts: 2703
Joined: 14 Jan 2010 23:20
Location: The Mushroom Kyngdom

Re: "Ninja" Mushroom

Postby penguin » 28 Mar 2010 04:20

Awesome! can we put this in 2.0?
my wiki page
I may disappear for a long time, but trust me, I'm still alive.
User avatar
penguin
Turtle boss
Turtle boss
 
Posts: 665
Joined: 14 Nov 2009 14:37
Location: Nebraska

Re: "Ninja" Mushroom

Postby FluXy » 03 Apr 2010 12:42

It doesn't fit into the game.
If SMC gets more modding abilities this could become a mod.
If i didn't read your post but it was important you can send me a PM.
Any Donation will help this project!
User avatar
FluXy
Admin
Admin
 
Posts: 2857
Joined: 04 May 2004 19:44
Location: Germany

Re: "Ninja" Mushroom

Postby Luiji » 03 Apr 2010 17:32

FluXy wrote:It doesn't fit into the game.
If SMC gets more modding abilities this could become a mod.

This should be another project, add-ons. They're really simple to program, especially if we implemented some sort of Global Scripting along with Level Scripting.
Custom Built IBM-Compatible (Arch Linux w/ KDE)
Dell Vostro (Windows 7)
Dell Inspiron 1440 (Windows Server 2003, Debian w/ KDE)
Dell Inspiron 11z (Linux Mint)
Luiji
MVP
MVP
 
Posts: 2703
Joined: 14 Jan 2010 23:20
Location: The Mushroom Kyngdom

Re: "Ninja" Mushroom

Postby Crabmaster » 03 Apr 2010 17:34

It doesn't fit into the game.
If SMC gets more modding abilities this could become a mod.

Yea I know, I just did it because I was bored and wanted to make a hack. :P
World takeover plans got me busy!
User avatar
Crabmaster
SMC Team
SMC Team
 
Posts: 1684
Joined: 05 Sep 2009 00:18
Location: CrabWorld

Previous

Return to Add-Ons and 3rd Party things

Who is online

Users browsing this forum: No registered users and 1 guest

cron